Hand of fate 2 the old maiden4/16/2023 roll s 4d6: Simplify roll output by not showing the tally. roll 6 4d6: Roll 6 sets of four sixe-sided dice. roll 4d6 ! Hello World!: Roll four six-sided dice and add comment to the roll. The purge value can be between 2 to 100 messages and requires the user to have the "manage messages" role. roll purge 10: Purge the last 10 messages from channel. NOTE: This modifier will only work with comments and math modifiers roll 4d10 kl3: Roll four ten-sided dice and keep the lowest three dice rolled. In the example roll, roll five ten-sided dice and each dice that is 8 or higher is a success and subtract each one. These work as a sort of negative success and are totaled together as described above. roll 5d10 t8 f1: f# denotes a failure number that each dice must match or be beneath in order to count against successes. This is capped at 100 rerolls to prevent abuse. roll 4d6 ir2: Roll four six-sided dice and reroll any that are equal to or less than two (and do the same to those dice). Any die that meets or exceeds the target number is added to a total of successes. The dice in the roll are not added together for a total. roll 6d10 t7: Roll six ten-sided dice and any that are seven or higher are counted as a success. roll 4d6 r2: Roll four six-sided dice and reroll any that are equal to or less than two once. roll 3d10 k2: Roll three ten-sided dice and keep two. Order of operations is : roll dice, drop dice, keep dice NOTE: These dice are dropped before any dice are kept with the following k command. roll 3d10 d1: Roll three ten-sided dice and drop one die. We will cap explosions at 100 rolls to prevent abuse. roll 3d6 ie6: Roll three six-sided dice and explode on sixes indefinitely within reason. The dice will only explode once with this command. If no number is given for this option, it is assumed to be the same as the number of sides on the die. If the number rolled is greater than or equal to the value given for this option, the die is rolled again and added to the total. Some game systems call this 'open ended' dice. roll 3d6 e6: Roll three six-sided dice and explode on sixes. NOTE: These static modifiers must be applied to the end of the roll syntax and after other modifiers. Other supported static modifiers are add (+), subtract (-), multiply (*), and divide (/). roll 3d6 + 5: Roll three six-sided dice and add five. roll 2d6 + 3d10: Roll two six-sided dice and three ten-sided dice. USERS WILL NEED THE ROLE "USE APPLICATION COMMANDS" TO USE SLASH COMMANDS Roll Examplesīelow are examples of the dice roll syntax: Please update the permission for the bot or re add the bot to your server We are working on ironing these outīot permissions may have broken for your server. Some new (and maybe old) bugs might crop up with this shift to slash command. Rolls can be initiated now by doing /roll or /r !roll and other prefixes have been retired. The Discord devteam recommended moving the bot to slash commands so here we are. In an attempt to not have to rewrite the majority of Dice Maidens codebase, I applied for privileged intents and was denied. More info about these changes can be found here One is the message content from users which Dice Maiden has used for years. These updates restrict access to certain APIs for privacy reasons. On August 31st 2022, Discord is enforcing new permission rules for large bots.
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